DAY ONE:
Using barcode scanner for FPS movement in game (simulates WASD key set).
BEEP BEEP BEEP I’M MOVING FORWARD. HELL YEAH.
(Yea I got myself a barcode scanner, hell yeah, I scanned everything on my table)
Technically it's just a physical representation of actual processes going on in my head ([hosted on my home computer, bear with it until I get the new server])
DAY ONE:
Using barcode scanner for FPS movement in game (simulates WASD key set).
BEEP BEEP BEEP I’M MOVING FORWARD. HELL YEAH.
(Yea I got myself a barcode scanner, hell yeah, I scanned everything on my table)
Borland Turbo Pascal 7.0 WIP Plane crash simulator – in this case DC-10. Software rendering, deformable body physics (not done yet).
Every blog needs some fancy and useless feature. So I added this fancy and useless feature – a dick counter. It counts dicks.
3 to 5 FPS, but it works – gaming over WIFI. Should do special program to do that – can’t be arsed to install games on laptop, but would love to play here. There should be way to reach more FPS – 5FPS rate used only 1MB/sec of traffic
Needs more mario on weird platforms! That’s ZCPU platfrom from Wiremod addon for Garrys mod game.
Source code is in ASM and C, get them here:
http://upload.d2k5.com/users/Black%20Phoenix/files/mario2.rar