Monthly Archive for June, 2008

WireOS5

Coding coding

Filesystem damage, part two

Evidently the folders turned into HTML code now… And there’s much more of them now

C47 update

Change of graphics concept – everything will be black and white, except for green plasma and glowing stripes on player suits.

C47

Game concept (GMOD gamemode).

This is a deathmatch game, where each player is for himself. Goal of game – stay alive. Game setting – on 120-140th floors of half-collapsed and abadoned skyscrappers in post-apocalyptic destroyed city. Game style – very futuristic. All weapons use main and the only kind of ammo – plasma. There is sniper rifle, assault rifle, and pistol. You pick up plasma from dead players, also it regenerates as you run.

The game focus is on that you can hide in dark areas inside skyscrapper, you can fight like a man on open areas, and you can fall like a chicken down from 120th floor :P

Map lighting is incorrect – it’s supposed to be less orange, and there will be huge skybox.

Filesystem damage

Don’t be like me, and don’t skip filesystem check screen when windows starts, I’ve lost whole bunch of files by moving them into damaged folder once.

Okay well, I’m still skipping filesystem check :P

MD5′d video frames

I like watching running MD5 frame checksum digits running up there when watching my movies, do you?

Desire Design

Website I made for my sister. This soon will be on http://desiredesign.com.ua

Resistance