Daily Archive for November 18th, 2008

My old voxel engine

First version, based off some example I found on interwebs. It was a long time ago, it used 256 color palette, and generally sucked.

Second version, full color, sucked too, but it was temporary 3D renderer for one project I was making (I’ll tell about it someday, it was revolved around simulating oil spill physics and how to fight with it etc).

Third version used in my landscape renderer. Now with LOD’s! Allows for a much higher render distance, and it was never really shown to public.

Too bad I don’t have Delphi installed right now (those were written on Delphi), so I could make an animation of how it renders the landscape, but it looks pretty obvious – from near to far.
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