There is a real lot of panels in X-30 cockpit now – because every system is simulated in great detail, you can control many aspects of your spacecraft, and like real spacecraft there are actually hundreds of switches that unprepared person would simply ignore (there is a great chance that by touching them you’ll shut down something really important to your flight).
Well, not all panels are done yet (I didn’t actually draw the backgrounds for them), but here is the collage of some that are ready:
Also I’ve been working with fonts rendering in SASL, I’ve created a glowing LED font – and used that to make a really nice MET (mission elapsed time) counter. It actually glows, and you can notice how it’s brightness goes down with greater electric load, just like on real LED screens of this kind:
Here is caution/warning panel in better detail (most of those lights are wired to control lines coming from central computers, but some of them are hardwired logic. For example “DC BUS OVERLOAD” will light up even if computers are disabled):
Caution/warning (annunciator) panel can be controlled using fuses A1 (turns off power to lights), A6 (turns on all lights, for testing) and A5 (disables hardwired lights from being lit up).
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